The classic behavior for Local Symmetry mode for Local Symmetry to simultaneously scale separate meshes uniformly from center has been restored and can be activated by disabling the “Dynamic” toggle on the Local Symmetry (L.Sym) UI button.Please see this article for more information on Global Illumination rendering in Redshift. Rendering options have been made available to users through the Render > Redshift menu.Adjusted “Dynamic Sym” to add a macro in the Macros menu which can be hotkeyed and used to toggle Dynamic Symmetry mode on or off.Some image formats would not import on macOS if the image was over a certain size.BasicMaterial2 restored to Default Materials.Error when using the Subtool Master Multi-Append or Multi-Insert functions on macOS.Some missing functions restored to ZModeler.Text3D & Vector Shapes plugin now works as expected on macOS.Redshift related error message when generating Vector Displacement Map when Redshift is not installed.Space Mouse now works again on Apple Silicon devices running in native mode.
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